Name | Image | Rarity | Type | Cost | Description |
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A Bargain | | Special | Skill | 0 | Purchase one of the peddler's wonderful wares! |
Broken Crystal | | Special | Status | 1 | When you draw this, randomize its cost and draw a card. Reduce regeneration of ALL enemies by 5. Exhaust. |
Clairvoyance | | Special | Skill | 0 | Draw 3 (4) cards. They gain Retain until played. Exhaust. |
Dark Ritual | | Special | Skill | 1 | (Retain.)Gain [E] [E] [E]. Exhaust. |
Earth-blessed Blade | | Special | Attack | 1 | Deal 10 (12) damage to ALL enemies. Gain 4 (5) anniv6:Plated Armor. Gain 2 (3) Thorns. Exhaust. |
Fire-blessed Blade | | Special | Attack | 1 | Deal 12 (16) damage. Gain 1 (2) Strength, 1 Dexterity, and 1 Focus. Exhaust. |
Foresee | | Special | Skill | 1 | Scry 4 (6). Draw 2 cards. |
Gilded Defend | | Special | Skill | 1 | Gain 7 (10) Block. Lose 1 Dexterity. |
Gilded Essence | | Special | Power | 1 | Gain 2 (3) anniv6:Plated Armor. |
Gilded Strike | | Special | Attack | 1 | Deal 6 (9) damage. Apply 1 (2) Vulnerable. |
Guiding Light | | Special | Skill | 1 | Ethereal. Draw 2 (3) cards. Upgrade your hand. |
Hand of the Abyss | | Special | Power | 1 | Whenever an Attack deals unblocked damage, apply 2 (3) anniv6:Abysstouched. |
Ice-blessed Blade | | Special | Attack | 1 | Deal 8 (11) damage. Gain 1 (2) Artifact. Gain 1 Buffer. Exhaust. |
Inevitability | | Special | Attack | 0 | Gain 5 (8) Block. Deal 6 (9) damage. Increase these amounts by 3 this combat. Shuffle a Void into your draw pile. |
Languish | | Special | Skill | 0 | Ethereal. (not Ethereal.) ALL enemies lose 4 Strength this turn and lose 4 HP. Exhaust. |
Lightning Bolt | | Special | Attack | 1 | Deal 11 (15) damage. Shuffle this card into your draw pile. |
Lightning Helix | | Special | Attack | 0 | Deal 3 (5) damage. Heal 3 (5) HP. Exhaust. |
Mirari's Wake | | Special | Power | 3 | Ethereal. (not Ethereal.) Gain 1 (2) Strength. Gain 1 (2) Dexterity. At the start of your turn (,) gain [E]. |
Mirror Move | | Special | Skill | | Ethereal. Exhaust. (Becomes a random enemy's previous move) |
Mitosis | | Special | Attack | 1 (0) | Deal 3 damage for ALL your Mitoses or Statuses. When you draw this, shuffle a copy into your draw pile. Exhaust. |
Necropotence | | Special | Skill | 0 | Retain. Draw 1 (2) card(s). Lose 1 HP. Return this card to your hand. |
Staggershock | | Special | Attack | 1 | Deal 6 (9) damage to ALL enemies. At the start of your next turn, play this card again. |
Steel Wall | | Special | Skill | 1 | Gain 7 (8) Block. Gain 1 (2) anniv6:Metallicize. Exhaust. |
Verdict | | Special | Skill | 1 | Apply 12 (17) anniv6:Verdict. Exhaust. |
Void-blessed Blade | | Special | Attack | 1 | Deal 4 damage 2 (3) times. Enemy loses 2 (3) Strength. Gain 1 Blur. Exhaust. |
Wall of Blossoms | | Special | Power | 1 (0) | Gain 2 Dexterity. Draw 1 card. |
Wind-blessed Blade | | Special | Attack | 1 | Deal 4 (5) damage 3 times. Gain 4 (6) Block 2 times. Apply 2 (3) Weak. Exhaust. |
Angry Strike | | Common | Attack | 0 | Deal 6 (8) damage. Exhaust 1 non-Attack card at random. |
Broccoli | | Common | Power | 1 | Gain 2 (3) Strength. Gain 2 (3) Dexterity. Fleeting. |
Candy Cane | | Common | Attack | 0 | Deal 10 (13) damage. Fleeting. |
Charge | | Common | Skill | 1 | In 2 turns, gain 14 (18) anniv6:Vigor. |
Cookie | | Common | Skill | 0 | Gain 9 (12) Block. Fleeting. |
Energy Drink | | Common | Skill | 0 | Gain [E] [E] ([E]). Fleeting. |
Fast Food | | Common | Skill | 0 | Draw 3 (4) cards. Fleeting. |
Meat Mallet | | Common | Skill | 0 | Whenever an Attack deals unblocked damage this turn, apply 1 Weak. Exhaust. (not Exhaust.) |
Shield | | Common | Skill | 1 | Gain 11 (14) Block. Exhaust. |
Sneak Attack | | Common | Attack | 1 | Deal 12 (15) damage. |
Throw Rock | | Common | Attack | 1 | Deal 6 (8) damage. Gain 2 (3) Strength. At the end of this turn, lose 2 (3) Strength. |
Assassinate | | Uncommon | Attack | 1 | Innate. Deal 18 (24) damage. Exhaust. |
Cake | | Uncommon | Skill | 3 | Gain 40 (50) Block. Block is not removed at the start of your next turn. Fleeting. |
Chewing Gum | | Uncommon | Skill | 0 | Draw 2 (3) cards and gain [E] [E] ([E]). Add Slime to the top of your draw pile. Fleeting. |
Cure | | Uncommon | Skill | 1 | (Retain.)Remove ALL of your debuffs. Exhaust. |
Frenzy | | Uncommon | Attack | 2 | Deal 7 (9) damage twice. Gain 2 (3) Strength. |
Frozen Yoghurt | | Uncommon | Power | 0 | Gain 8 anniv6:Metallicize. Gain 2 (1) Vulnerable. Fleeting. |
Full Plate | | Uncommon | Power | 2 | At the end of your turn, gain 6 (8) Block. |
Jaw Breaker | | Uncommon | Attack | 2 | Deal 40 (50) damage. Fleeting. |
Jelly Beans | | Uncommon | Skill | 0 | Apply 3 (4) Vulnerable to ALL enemies. Gain 1 Weak. Fleeting. |
Milk | | Uncommon | Skill | 0 | Apply 1 Artifact. Gain 2 (3) Artifact. Fleeting. |
Mounted Combat | | Uncommon | Skill | 2 | Ethereal. (not Ethereal.) Apply anniv6:Slow. Exhaust. |
Pepper | | Uncommon | Power | 0 | Gain 4 (5) Strength. Lose 1 Dexterity. Fleeting. |
Poison Spray | | Uncommon | Attack | 2 | Deal 7 (9) damage. Apply Poison equal to unblocked damage dealt. |
Poisoned Apple | | Uncommon | Skill | 0 | Apply 9 (12) Poison. Take 3 damage. Fleeting. |
Rig | | Uncommon | Power | 1 (0) | At the start of your turn, draw a card and Exhaust a card. |
Sit | | Uncommon | Skill | 1 | Enemy loses 6 (8) Strength this turn. |
Banana | | Rare | Skill | 0 | Raise your Max HP by 2 (3). Fleeting. |
Chocolate Bar | | Rare | Power | 0 | Gain 4 (5) Regen. Fleeting. |
Cocktail | | Rare | Skill | 1 (0) | Obtain a random drinkable potion. Fleeting. |
Critical Hit | | Rare | Skill | 1 | Your next attack deals double (triple) damage. Exhaust. |
Flurry | | Rare | Attack | X | Deal 8 (11) damage to a random enemy X+1 times. |
Gold Candy | | Rare | Skill | 0 | Gain 30 (40) Gold. Fleeting. |
Inspire | | Rare | Power | 2 | Ethereal. (not Ethereal.) At the start of your turn, gain [E] and draw 1 card. |
Omega Curse | | Rare | Skill | 1 | Enemy takes 5 (7) more damage from Attacks. Lose 10 HP. |
RRrroohrrRGHHhhh!! | | Rare | Power | 2 | Whenever an enemy doesn't attack during its turn, gain 2 (3) Strength. |
The Horde | | Rare | Power | 1 | (Innate.)At the start of your turn, add a random Gremlin card into your hand. |
Name | Image | Tier | Pool | Description | Flavor |
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Bow Tie | | Special | | Shop cards are Upgraded. | It makes you look twice as professional. |
Broken Damaru | | Special | | At the end of your turn, you may Exhaust a card in your hand. Gain Mantra equal to its cost. | ????????????? |
Broken Data Disk | | Special | | At the start of each combat, lose 1Focus. The first time you Channel an Orb each turn, Channel another Orb of the same type. | ??????????????? |
Broken Matryoshka | | Special | | Add 4Relics to the rewards, but the next 2 chests you open are empty. If you don't have the Sapphire Key, it will be linked to a Relic. | ??????????????? |
Broken Maw Bank | | Special | | Gain 400Gold next time you enter a shop, but lose 400Gold when you leave. | ??????????????? |
Broken Omamori | | Special | | Add 2Curses to your deck. Whenever you rest, Upgrade2 random cards in your deck. | ?????????????? |
Broken Prayer Wheel | | Special | | Card rewards contain 1 less card, but each Gold reward is multiplied by 2. | ????????????? |
Broken Red Skull | | Special | | When you are above 50%HP, you have 3 extra Dexterity. | ???????????????? |
Broken Singing Bowl | | Special | | Whenever you gain Max HP, Upgrade1 random card in your deck. | ??????????????? |
Broken Snecko Eye | | Special | | At the start of each turn, add 1 copy of a random card from your deck into your hand. It Purges, is Ethereal, and is unreadable. | ????????????? |
Broken Snecko Skull | | Special | | When you gain a buff, gain 1 more. | ?????????????? |
Broken Sozu | | Special | | In-combat potions cost [E] to use. When you spend energy on a potion, use another random potion. | ???????????? |
Broken Wing Boots | | Special | | When you would enter an event in a ? room, choose between two events. | ??????????????? |
Contraption | | Special | | The next time you would die in combat, heal to 1 HP and flee combat if possible. | A strange gift. |
Duelity | | Special | | Whenever you play a Skill, gain 1 temporary Strength. | Apparently Gremlin Nobs are bad at spelling. |
Frostcoal | | Special | | Enemies deal 6 less damage during the first turn of combat. | Chip off the old block. |
Gremlin Claw | | Special | | Whenever a non-minion enemy dies, heal 1 HP. | Gremlins can be very dangerous even without a weapon. |
Gremlin Hood | | Special | | At the start of each combat, choose 1 of 3 random Gremlin cards and add the chosen card into your hand. | The orange mask bandits never really caught on. |
Gremlin Staff | | Special | | At the start of your 3rd turn, gain 15Vigor. | Your hand tingles when you hold it. |
Lock Picks | | Special | | Gain 30Gold upon entering a rest site. | A common Gremlin "Investment." |
Louse Plushie | | Special | | The first time you take unblocked Attack damage each combat, gain 15Block next turn. | A toy for Gremlin children. |
Nob Club | | Special | | Every time you play 5 Attacks, apply 1Vulnerable to a random enemy. | You can barely lift it. |
Old Hat | | Special | | At the start of your turn, gain 3Vigor. | Hypothema's hand-me-down. |
Spruce Charm | | Special | | The first Attack you play during the first turn of combat is played twice. | From the pommel of her sword. |
Standing Stone Fragment | | Special | | Starts with 13 charges. At the start of your turn, gain [E] and this loses a charge. | The fragment exudes a powerful aura, but it seems just out of reach. |
War Horn | | Special | | Start each Boss combat with 3Strength. | When you blow on this horn, you feel like you could take on anything. |
Name | Description |
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Broken | Relics corrupted by the Broken Space. They are forms of original relics, but they are twisted and have different effects. |
Slow | Whenever you play a card, the enemy receives 10% more damage from Attacks that turn. |
Vigor | Your next Attack deals more damage |
Abysstouched | Increases attack damage taken and deals damage every turn. |
Abysstouched Pulse | Applies Abysstouched to you each turn. |
Beat of Death | Whenever you play a card, take damage. |
[#ff8cd5]Blight[] | A negative modifier. |
[#ff8cd5]Blighted[] | Modified with a negative effect. |
[#ff8cd5]Brittle[] | Lose 1Dexterity. |
Buffer | Prevent the next HP loss. |
Burning | Burning creatures lose HP at the start of their turn. |
[#8c9cff]Crippling[] | Apply 1Weak to the target enemy, or a random enemy if not a single target. |
Damp | Damp cards Retain and Exhaust. |
Dazed Pulse | Shuffles a Dazed into your draw pile each turn. |
Electric | When played, gain [E] and remove Electric. |
[#8c9cff]Enchant[] | Modify with a positive effect. |
[#8c9cff]Enchantment[] | A positive modifier. |
Enraged | Whenever you play a skill, gains Strength. |
[#8c9cff]Exposing[] | Apply 1Vulnerable to the target enemy, or a random enemy if not a single target. |
[#ff8cd5]Feeble[] | Gain 1Frail. |
[#ff8cd5]Flawed[] | Gain 1Weak. |
Flighty | When drawn, draw 1 card and remove Flighty. |
[#ff8cd5]Fragile[] | Gain 1Vulnerable. |
Frail Pulse | Applies Frail to you each turn. |
Frostbite | If this card is in your hand at the end of your turn, take 4 damage. |
[#ff8cd5]Harmful[] | Take 5 damage. |
Invincible | Caps how much HP can be lost each turn. |
Metallicize | Gains Block at the end of its turn. |
Plated Armor | Gain Block at the end of you turn. Reduced by receiving unblocked attack damage. |
[#8c9cff]Powerful[] | Gain 1Strength. |
[#ff8cd5]Powerless[] | Lose 1Strength. |
[#8c9cff]Protective[] | Gain 1Dexterity. |
Reflective | Increases the damage and Block amount of MirrorMove. |
[#8c9cff]Sharp[] | Deal 5 damage to the target enemy, or a random enemy if not a single target. |
Shattered | After you play a MirrorMove,Shattered creatures lose 10% of their current HP per stack, rounded up. |
Slimy Body | Shuffles a Slimed into your draw pile whenever you deal unblocked attack damage. |
[#8c9cff]Tough[] | Gain 4Block. |
Verdict | A creature with Verdict dies at the start of its turn if its current HP is less than its Verdict. Otherwise, it gains 3Verdict. |